Healthcare

T-MEDICS

A holistic telemedicine app & responsive website design.
THE CHALLENGE
Visiting the hospital has proven very difficult for some patients; especially those with physical disabilities and seniors like Jack who is 75 years old. Some other patients have challenges visiting clinics as a result of factors like stress or the nervousness associated with the clinic environment, however, they still relunctantly do so due to limited healthcare options.
THE SOLUTION
The major goal of the app is geared towards connecting with qualified, experienced and trustworthy healthcare professionals. It’s primary aim is to offer easy, fast and reliable professional healthcare solutions; mainly targeted at both seniors and incapacitated patients in a more personal and reassuring environment.  
LOCATION
Remote, Edmonton (Canada)
CLIENT
T-Medics
MY ROLE
Solo UX/UI Designer
DURATION
Jan 2020 -  Oct 2020

My design strategy

DISCOVERY / EMPATHIZE

User research

I conducted interviews to understand the users I am designing for and their needs. The main target audience for this research was both young and elderly adults who were either incapacitated or were not comfortable with clinic appointments due to the nature of their jobs or the nervousness associated with the clinic environment. Although the initial assumption was that time was the major factor that prevented people from visiting the clinics at the appointed time, other major factors were extracted during the research.

Pain points

1. LACK OF TRUST
Many users were frustrated because getting qualified and experienced healthcare professionals online was difficult.
2. COMPLEX NAVIGATION
Majority of users preferred to meet their Doctors in the comfort of their homes, but go for walk-ins instead due to the complexity of other health apps.
3. INTENSE ATMOSPHERE
Other users find it so intense at the clinic because they felt there was an uneasy feeling associated with the clinic environment.
4. INSUFFICIENT REVIEWS
Some users were disappinted due to inadequate reviews. Hence, they end up meeting substandard healthcare professionals.
USER JOURNEY

User personas

User journey

After speaking with several target users about real life expectations and experiences, I created a user journey map based on the user personas to capture the relevant situations and pain points users may encounter.

DESIGN EXPLORATION

Ideation

Coming into the design of the app, the easiest design to address the user pain points was the major objective. Several ideas were generated and I drew some rough sketches of how I wanted the basic design to look. I created four major categories for the menu (home, schedule, connect and profile). Three major sections were also included in the home page (Doctors, Pharmacists and home visit). This was modified during the usability study because the goal was to make it as easy and fluid as possible.

Information architechture

Freehand wireframes

Low fidelity wireframes

My low fidelity wireframes were designed based on the iteration I got from the ideation phase. Low-Fi wireframes were created in accordance with the need of the users.

High fidelity prototype

High fidelity prototypes were designed for IOS and Android devices, the goal was to make the end product easy, intuitive and work across multiple devices.

RESEARCH / EARLY TESTING

Usability testing

I conducted series of moderated usability testings with a good number of participants of different gender and race. My findings from the study revealed what needed to be modified in the prototype in order to give users a seamless experience. Testing sessions with users who represent the target audience. Unmoderated concept testing and A/B testing was also done.

REFINING THE DESIGN

Home screen

A couple of changes were made to the home screen for ease and simplicity after conducting an A/B test with the users. The sizes of all the major buttons were redesigned and a new customized button was created for the health feed. Majority of potential users preferred the new design as against the old design.

REFINING THE DESIGN

Membership

A couple of changes were made to the type of appointment to provide a more flexible plan for regular members. A Tmedic membership section was created to offer a more beneficial system to regular members. Two types of membership and three options for duration was created.

REFINING THE DESIGN

Message functionalities

A couple of modifications were made to the message section. The initial design had no option for sending attachments as shown in the prototypes below, this was implemented. Another significant modification was the addition of a speech functionality that generates a voice message to get a better understanding of an explanation by the patients. This was a huge success as 100% of users embraced this option especially in terms of accessibility.

WEBSITE DESIGN

Responsive website

After concluding the designs for Tmedics app, I transitioned into the designs of the responsive website for Tmedics across multiple devices like desktop and laptops, tablets and mobile phones. The designs were based on inspirations from the mobile app to create a form of consistency across all platforms. The high fidelity mockups are shown below.

WRAPPING UP

Impact

1. SINGLE EASE QUESTION AVG.
Average score of 5.8
2. COMPLETION RATE AVG.
Average score of 82%
3. SUS AVG.
Average score of 85%
4. NET PROMOTER SCORE
NPS of 79%
WHAT DOES THIS MEAN
Tying back to the business problem, these numbers meant that far more users are able to complete major tasks easily, thereby making the system more usable, delightful, leading to increase in engagement and adoption.
Going forward
LESSONS LEARNED
Getting feedbacks from potential users and implementing all the necessary changes was a positive experience.

The first ideas for a product design is only the beginning of a long and engaging process in getting the product to it’s final usable stage.

I learned to differentiate between my own assumptions and the findings from the user interviews and usability tests.
NEXT STEP
More usability studies to ascertain that the users enjoy the product and that the pain points have been successfully dealt with. Since a design is never finished, I would like to implement necessary changes based on the feedbacks from more usability tests.
Some more projects
Next project
WYG - An e-commerce platform for everyone
Previous project
MTN - Mobile app and website redesign